Chat bridge
The chat bridge mirrors a linked stream’s chat into the game. It is off for every channel until the
streamer turns it on with /streamgate bridge on.
Where messages appear
Section titled “Where messages appear”Messages go to players in the worlds listed under chat-bridge.worlds. On a lobby or minigame
network you usually want it in the lobby only:
chat-bridge: enabled: true worlds: [lobby] format: "&7[&d{platform}&7] &f{user}: {message}"Placeholders: {platform}, {user}, {message}, {channel} (the streamer’s in-game name).
Two-way mode
Section titled “Two-way mode”With chat-bridge.two-way: true, messages the streamer types in game with /sc <message> are posted
to their stream chat. It requires an extra chat-write scope, so the streamer has to link again after
you turn it on.
Filters
Section titled “Filters”chat-bridge.min-account-age-daysdrops messages from accounts younger than this.chat-bridge.blocked-wordsis a list of regular expressions, checked case-insensitively.- Messages longer than 256 characters are cut.
Rate limits
Section titled “Rate limits”The backend forwards up to 600 messages per minute per server (see /api/v1/limits). Above that, the
oldest messages are dropped first, and the plugin logs one warning per minute.